UX

Service Safaris

A practical UX and service design method for experiencing a service first-hand so teams can spot friction, gaps, and inconsistencies from the outside in.

How to use service safaris to experience a service directly, build empathy within teams, and uncover practical issues across channels and touchpoints.

23 October 20164 min read

Quick take

If you want to experience your service the way users do, go through it yourself.

What it is

safaris are a UX and method where teams experience a product or service first-hand by going through it as a user.

This can involve using the directly, interacting with support, visiting physical locations, or testing different .

The aim is to observe and experience the in a real-world , rather than relying only on or assumptions.

It helps teams uncover issues, inconsistencies, and that may not be visible from the inside.

The goal is to empathy and identify opportunities for improvement through direct experience.

Service safaris are most useful when teams need to stop imagining the experience and start feeling what it is actually like from the user side.

When to use it

Use this method when you want to understand the experience from the outside in.

It is most useful when:

You are reviewing an existing service
You want to build empathy within teams
You are identifying issues across touchpoints
You are working on multi-channel experiences
You need quick, practical insight

It is less useful when:

You need deep behavioural or cognitive insight
The service cannot be easily accessed
You require structured or validated research
Service safaris are often used alongside journey mapping and usability testing.

Key takeaway

Use service safaris when direct experience will help the team spot issues faster and build a more grounded understanding of what users actually go through.

How to run it

Set up properly.

Before you start, be clear on what or you are testing, what or touchpoints to include, and what scenarios or tasks to follow.

Approach it as a real user would.

Run the method.

safaris are hands-on and exploratory.

Go through the . Use multiple where relevant. Interact with real systems and support. Capture observations, issues, and reactions. Document the experience as it happens.

Focus on real and .

Capture and make sense of it.

The value comes from direct experience.

Look across the safari to identify or breakdowns, inconsistencies across , gaps between expectation and reality, and opportunities for improvement.

Use this to inform further or action.

What to look for

Focus on:

Experience
How it feels to use the service
Friction
Where things don’t work smoothly
Consistency
Across channels and touchpoints
Gaps
Missing or broken parts of the journey
Expectations
Where reality doesn’t match what’s expected

Where it goes wrong

Most issues come from:

It’s useful, but it’s not the full picture.

treating it as a substitute for user research
not following realistic scenarios
lack of structure or documentation
bias from internal knowledge
not acting on findings

What you get from it

Done properly, this method gives you:

first-hand understanding of the experience
quick identification of issues
increased empathy within teams
practical insights for improvement

Key takeaway

It helps you see your service as users actually experience it.

Get in touch

If this sounds like something you need, we can help you run safaris and uncover what your users are really experiencing.

No guesswork. No assumptions. Just real from real .

FAQ

Common questions

A few practical answers to the questions that usually come up around this method.

What are service safaris in UX?

They are a method where teams experience a first-hand as users.

When should you use service safaris?

Use them when reviewing or exploring a .

What is the benefit of service safaris?

They provide direct and empathy.

Are service safaris enough on their own?

No. They should be combined with .

Do service safaris improve UX?

Yes. They help uncover real-world issues quickly.

LET'S WORK TOGETHER

Ready to improve your product?

UX, research and product leadership for teams tackling complex digital services. The work usually starts where things have become harder than they need to be: unclear journeys, inconsistent products, competing priorities, or teams trying to move forward without a clear direction. I help simplify the problem, shape the right next step, and turn complexity into something people can actually use.

Previous feedback

Will Parkhouse

Senior Content Designer

01/20