The journey is unclear
Users are dropping away, struggling to complete tasks, or needing more effort than they should.
Senior UX consultant helping teams improve complex digital products and services through user research, UX strategy, information architecture, service design, accessibility, and conversion-focused product thinking.
WHO I HELP
I work with organisations that know something is not working properly, but need experienced outside support to figure out where the real problem starts.
That might be a confusing journey, poor conversion, weak accessibility, messy information architecture, or a product that has grown more complicated than the team can comfortably manage.
Most of the time, the issue is not a lack of effort. It is a lack of clarity, structure, and focus.
WHAT PEOPLE BRING ME IN FOR
Users are dropping away, struggling to complete tasks, or needing more effort than they should.
Content, navigation, or product structure has grown in a way that now creates friction.
There are too many opinions, not enough evidence, and no shared view of what the real problem is.
The work is moving, but not in a way that is clearly improving the product or service.
Clearer products. Better journeys. Stronger decisions.
EXPERIENCE
Over the last two decades I’ve worked across banking, government, telecoms, gaming, travel, healthcare, ecommerce, and large service organisations.
The sectors change. The patterns usually do not.
Complex systems, unclear journeys, teams under pressure, and digital products that made sense internally but were much harder for users than they should have been.
WHAT I DO
My work spans user research, UX strategy, information architecture, service design, conversion optimisation, accessibility, and product design support.
Sometimes I’m brought in to diagnose what is going wrong. Sometimes it is about reshaping journeys, simplifying structure, improving performance, or helping a team make better product decisions.
The exact mix depends on the problem, but the goal is usually the same: make the product easier to understand, easier to use, and easier to improve.
WHAT I HELP WITH
Understanding behaviour, identifying pain points, and replacing assumptions with evidence.
Clarifying priorities, shaping direction, and aligning teams around what matters most.
Making products and services easier to navigate, understand, and manage.
Looking beyond screens to improve the structure behind the experience as well.
Removing avoidable friction and helping more people use the product properly.
Improving the parts of the journey that affect completion, confidence, and outcomes.
HOW I WORK
That means understanding the users, the product, the constraints, the team, and where friction is actually being created.
Once that is clear, the work becomes much simpler. We can prioritise properly, remove unnecessary complexity, and focus on the changes that will genuinely improve the product.
I’m not especially interested in adding process for its own sake. I’m interested in helping teams see clearly, decide well, and move with more confidence.
WAYS OF WORKING
A defined piece of work focused on a product, journey, service, or problem area that needs resolving.
Hands-on UX input inside an existing team where experience is needed without making a permanent hire.
Ongoing support for teams that need clearer product thinking, stronger direction, and an external perspective.